39. Connecting to a Flight Simulator¶
The setup procedure is different for local connections and remote (networked) connections to a flight simulator.
Little Navmap can connect directly if all programs are running on the same computer. The Little Navconnect agent is needed if Little Navmap is used on a remote computer.
The Little Xpconnect has to be installed in X-Plane to allow Little Navmap connecting to X-Plane.
39.1. Local Connection¶
39.1.1. All Simulators¶
Open the connection dialog in Little Navmap by selecting
Flight Simulator Connection in the main menu and choose the
simulator to which the connection should be established.
Connect directly to local Flight Simulator.
Connect. The dialog will close and Little Navmap will
try to establish a connection in the background.
Close keeps all changes and closes the dialog without
establishing a connection.
Connect automatically if you do not want to connect manually.
The start order of programs does not matter if this is checked and
Little Navmap will find the simulator once it is started or when it is
already running. This is the recommended setting.
Fetch AI or multiplayer aircraft or
Fetch AI or multiplayer ships to disable the transfer of this
information to the program. This can be useful for performance reasons
if you use large amounts of AI but do not want to see it in Little
You have to install the included Little Xpconnect plugin to use Little Navmap as a moving map with X-Plane.
The plugin is bundled with Little Navmap and can be downloaded separately too.
Copy the whole plugin directory
Little Xpconnect into the directory
plugins in the directory
Resources in the X-Plane installation.
The complete path should look like
.../X-Plane 11/Resources/plugins/Little Xpconnect
You can check the X-Plane plugin manager to see if it is loaded correctly.
When connecting with Little Navmap select the option
Connect directly to a local X-Plane simulator.
39.2. Remote Connection¶
User aircraft and weather information is transferred to Little Navmap on a remote computer by using the Little Navconnect agent on the flying computer which circumvents the error prone and tedious setup of a remote SimConnect connection.
Weather information cannot be transferred across a remote connection from X-Plane.
You have to extract the ZIP archive that contains
littlenavconnect.exe on both computers. Then load the scenery
database on the computer running the simulator and copy the database
over to the remote computer. See Running without Flight Simulator Installation for details.
Make sure that the major versions of Little Navmap and Little Navconnect match, otherwise you might get an error message. Use the version of Little Navconnect which is included in the Little Navmap download archive if unsure.
For X-Plane you also have to install the Little Xpconnect plugin. See
README.txt in directory
Little Xpconnect for
39.3. Connect Dialog Options¶
Disconnect: Disconnect the current session and stop automatic reconnect.
Connect: Try to connect. An error dialog will be shown if no connection can be established. Little Navmap will constantly try again if
Connect automaticallyis enabled.
Close: Close the dialog without any changes to the current connection status.
Connect automatically: Little Navmap will try to connect constantly if this is enabled. This is the recommended setting.
- All connection attempts will stop immediately if you deselect this button.
- You have to click
Connectonce to start the automatic connection attempts after checking this button.
Update Time Interval: Allowed range is 50 milliseconds up to 1 second. Little Navmap fetches data from a simulator using this time interval. Increase this value if you experience stutters or lag in the simulator. A lower value will result in more fluid map updates in Little Navmap.
Fetch AI or multiplayer aircraftand
Fetch AI or multiplayer ships: Disables fetching of AI vehicles. These settings are applied immediately. Note that ship traffic is not available for X-Plane.